Conventions/code/naming

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I tend to use the following naming conventions within my code, more or less in keeping with the Apps variation of Hungarian notation.

Prefixes

Variable Prefixes

  • f: floating-point number
  • k or K: a constant, i.e. anything whose value should not (or cannot) change once defined
  • n: a count (int; use f for float)
  • o: object
    • or: a ref object (see Value Types)
    • os: a status object (see Value Types)
  • s: string
    • sc: string that is the name of a class
    • sq or sql: string that is formatted as SQL, or safe to be used within SQL

see also General Affixes

Declaration Prefixes

  • c: class
    • ca: abstract class (cannot be instantiated)
    • cs: static class (not intended to be instantiable; all methods static)
  • ch: a string that is always a single character
  • f: [DEPRECATED; use namespaces instead]: a Ferreteria class/trait/interface
  • if: interface
  • t: trait

see also General Affixes

General Affixes

In the prefix but not necessarily as the first characters:

  • db: a database
  • rc: a single-record class/object
  • rs: a recordset class/object
  • t: a table class/object

These may be used in declarations or variable names, but are generally used only for classes and objects. For classes, the c prefix comes first; for objects, these replace the o prefix, and sometimes may be the entire name of the variable.

Value Types

  • cell means access to a value in a named location (e.g. an array element)
  • ref means a reference-container object (cReference)
  • slug means a string which can unambiguously represent any expected value or state of a given item
    • needed for representing record IDs in URLs, where one possible state is "new" (no ID yet)
  • status means a presence-info object
    • preferably descended from cThingHolder
  • unit means something that knows its own name and has awareness of its container-object/structure
    • preferably a PortRow Unit object
  • value means a read-only value, assumed to exist (throws error if not)