Conventions/code/naming: Difference between revisions
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* '''unit''' means something that knows its own name and has awareness of its container-object/structure | * '''unit''' means something that knows its own name and has awareness of its container-object/structure | ||
** preferably a PortRow Unit object | ** preferably a PortRow Unit object | ||
* '''value''' means a read-only value, assumed to exist (throws error if not) |
Revision as of 15:28, 8 October 2021
For now, this is just notes on conventions I want to use within the code.
Prefixes
Variable Prefixes
- n: a count (int); use f for float
- o: object
- or: a ref object (see Value Types)
- os: a status object (see Value Types)
Declaration Prefixes
- c: class
- cs: static class (not intended to be intantiable)
- f: [DEPRECATED; use namespaces instead] ferreteria class/trait/interface
- if: interface
- t: trait
Value Types
- cell means a direct value-reference
- ref means a reference object (cReference)
- slug means a string which can unambiguously represent any expected value or state of a given item
- needed for representing record IDs in URLs, where one possible state is "new" (no ID yet)
- status means a presence-info object
- preferably descended from cThingHolder
- unit means something that knows its own name and has awareness of its container-object/structure
- preferably a PortRow Unit object
- value means a read-only value, assumed to exist (throws error if not)