Ferreteria/v0.5/feature

From Woozle Writes Code
< Ferreteria‎ | v0.5
Revision as of 22:26, 11 December 2022 by Woozle (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
the Features system

A "Feature", in this context, is a set of classes which work together to handle a particular type of data, traditionally represented by a table in a database. The class-set for each Feature is primarily organized around a descendent (subclass) of the Feature class.

Each Feature subclass represents a singleton object and has a SpecSlug() static method for identifying its table specs in the config data.

Pages

  • /rendering: how Feature data is converted to display output (typically HTML)
  • /access: how to access a Feature object

Related

Connections

A Feature that uses a Table doesn't know directly about that Table. The way the Table is accessed goes like this:

  • Each Feature corresponds to a Spec, which typically includes the Table name and may include other information such as the name of the key field (typically "ID").
  • The Feature doesn't contain the Spec, but looks it up when needed (GetMySpec()).
  • Each Feature works with stored data via its Storage Row, which looks up the Table in the Table Registry using the Feature's Spec.

Note that Storage doesn't have to use a database; the Dropin-viewer Dropin just uses an in-memory array generated from reading the "dropins" folder.