Ferreteria/v0.6: Difference between revisions
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(Created page with "==Clade Documentation== {| class="wikitable sortable" ! namespace || endname {{fmt/row/clade|Woozalia\Ferret\Aux|StandardBase}} {{fmt/row/clade|Woozalia\Ferret\Config|Objectorium}} {{fmt/row/clade|Woozalia\Ferret\Sys\Events\Actor|Option}} {{fmt/row/clade|Woozalia\Ferret\Sys\Events|Actor}} {{fmt/row/clade|Woozalia\Futil\Sys\dba|Actor}} {{fmt/row/clade|Woozalia\Ferret\Sys\Events|Action}} |}") |
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{{fmt/row/clade|Woozalia\Ferret\Sys\Events|Action}} | {{fmt/row/clade|Woozalia\Ferret\Sys\Events|Action}} | ||
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2025-01-21 Okay, so, the problem with trying to combine Actor with Rq (mainly AdminRq) seems to be that they serve different parts of the transaction: | |||
* Actor handles UI interactions: interpret the input, output feedback for the user. | |||
* AdminRq handles comms between what the code knows it needs to do and the Engine objects that know how to do it. |
Revision as of 02:05, 22 January 2025
Clade Documentation
namespace | endname |
---|---|
Woozalia\Ferret\Aux | StandardBase |
Woozalia\Ferret\Config | Objectorium |
Woozalia\Ferret\Sys\Events\Actor | Option |
Woozalia\Ferret\Sys\Events | Actor |
Woozalia\Futil\Sys\dba | Actor |
Woozalia\Ferret\Sys\Events | Action |
2025-01-21 Okay, so, the problem with trying to combine Actor with Rq (mainly AdminRq) seems to be that they serve different parts of the transaction:
- Actor handles UI interactions: interpret the input, output feedback for the user.
- AdminRq handles comms between what the code knows it needs to do and the Engine objects that know how to do it.